import { EventRecord } from "@commonmodule/ts"; import GameObject from "../core/GameObject.js"; export default class Fadeable extends GameObject { protected fadingSpeed: number; protected minFadingSpeed: number; protected maxFadingSpeed: number; protected fadingAccel: number; private fadeInCallback?; private fadeOutCallback?; fadeIn(duration: number, callback?: () => void): void; fadeOut(duration: number, callback?: () => void): void; protected update(deltaTime: number): void; } //# sourceMappingURL=Fadeable.d.ts.map