import { EventHandlers } from "@commonmodule/ts"; import { BLEND_MODES, ColorSource, Container, Filter } from "pixi.js"; import GameNode from "./GameNode.js"; import TransformableNode from "./TransformableNode.js"; export default class DisplayNode extends TransformableNode { protected container: CT; private _useYForDrawingOrder; constructor(container: CT); set x(x: number); get x(): number; set y(y: number); get y(): number; setPosition(x: number, y: number): this; set drawingOrder(drawingOrder: number); get drawingOrder(): number; enableYBasedDrawingOrder(): void; disableYBasedDrawingOrder(): void; private updateDrawingOrder; setPivot(x: number, y: number): this; set scaleX(scaleX: number); get scaleX(): number; set scaleY(scaleY: number); get scaleY(): number; set scale(scale: number); get scale(): number; set alpha(alpha: number); get alpha(): number; set rotation(rotation: number); get rotation(): number; set blendMode(blendMode: BLEND_MODES); get blendMode(): BLEND_MODES; set tint(tint: ColorSource); get tint(): ColorSource; hide(): void; show(): void; addFilter(filter: Filter): this; appendTo(parent: GameNode, index?: number): this; remove(): void; } //# sourceMappingURL=DisplayNode.d.ts.map