/// export let _tweens: Tween[] = []; export let REVISION = '14'; export let getAll = function () { return _tweens; }; export let removeAll = function () { _tweens = []; }; export let add = function (tween) { _tweens.push(tween); }; export let remove = function (tween) { let i = _tweens.indexOf(tween); if (i !== -1) { _tweens.splice(i, 1); } }; export let update = function (time) { if (_tweens.length === 0) return false; let i = 0; time = !!time ? time : (typeof window !== 'undefined' && window.performance !== undefined && window.performance.now !== undefined ? window.performance.now() : Date.now()); while (i < _tweens.length) { if (_tweens[i].update(time)) { i++; } else { _tweens.splice(i, 1); } } return true; }; export class Tween { _object; _valuesStart = {}; _valuesEnd = {}; _valuesStartRepeat = {}; _duration = 1000; _repeat = 0; _yoyo = false; _isPlaying = false; _reversed = false; _delayTime = 0; _startTime = NaN; _easingFunction = Easing.Linear.None; _interpolationFunction = Interpolation.Linear; _chainedTweens = []; _onStartCallback = null; _onStartCallbackFired = false; _onUpdateCallback = null; _onRepeatCallback = null; _onCompleteCallback = null; _onStopCallback = null; constructor(object) { this._object = object; // Set all starting values present on the target object for (let field in object) { this._valuesStart[field] = parseFloat(object[field]); } } to(properties, duration) { if (duration !== undefined) { this._duration = duration; } this._valuesEnd = properties; return this; } start(time?: number) { add(this); this._isPlaying = true; this._onStartCallbackFired = false; this._startTime = !!time ? time : (typeof window !== 'undefined' && window.performance !== undefined && window.performance.now !== undefined ? window.performance.now() : Date.now()); this._startTime += this._delayTime; for (let property in this._valuesEnd) { // check if an Array was provided as property value if (this._valuesEnd[property] instanceof Array) { if (this._valuesEnd[property].length === 0) { continue; } // create a local copy of the Array with the start value at the front this._valuesEnd[property] = [this._object[property]].concat(this._valuesEnd[property]); } this._valuesStart[property] = this._object[property]; if ((this._valuesStart[property] instanceof Array) === false) { this._valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings } this._valuesStartRepeat[property] = this._valuesStart[property] || 0; } return this; } stop() { if (!this._isPlaying) { return this; } remove(this); this._isPlaying = false; if (this._onStopCallback !== null) { this._onStopCallback.call(this._object); } this.stopChainedTweens(); return this; } stopChainedTweens() { for (let i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) { this._chainedTweens[i].stop(); } } delay(amount) { this._delayTime = amount; return this; } repeat(times) { this._repeat = times; return this; } yoyo(yoyo) { this._yoyo = yoyo; return this; } easing(easing) { this._easingFunction = easing; return this; } interpolation(interpolation) { this._interpolationFunction = interpolation; return this; } chain(...tweens) { this._chainedTweens = tweens; return this; } onStart(callback) { this._onStartCallback = callback; return this; } onUpdate(callback) { this._onUpdateCallback = callback; return this; } onRepeat(callback) { this._onRepeatCallback = callback; return this; } onComplete(callback) { this._onCompleteCallback = callback; return this; } onStop(callback) { this._onStopCallback = callback; return this; } update(time) { let property; if (time < this._startTime) { return true; } if (this._onStartCallbackFired === false) { if (this._onStartCallback !== null) { this._onStartCallback.call(this._object); } this._onStartCallbackFired = true; } let elapsed = (time - this._startTime) / this._duration; elapsed = elapsed > 1 ? 1 : elapsed; let value = this._easingFunction(elapsed); for (property in this._valuesEnd) { let start = this._valuesStart[property] || 0; let end = this._valuesEnd[property]; if (end instanceof Array) { this._object[property] = this._interpolationFunction(end, value); } else { // Parses relative end values with start as base (e.g.: +10, -3) if (typeof (end) === 'string') { end = start + parseFloat(end); } // protect against non numeric properties. if (typeof (end) === 'number') { this._object[property] = start + (end - start) * value; } } } if (this._onUpdateCallback !== null) { this._onUpdateCallback.call(this._object, value); } if (elapsed === 1) { if (this._repeat > 0) { if (isFinite(this._repeat)) { this._repeat--; } // reassign starting values, restart by making startTime = now for (property in this._valuesStartRepeat) { if (typeof (this._valuesEnd[property]) === 'string') { this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]); } if (this._yoyo) { let tmp = this._valuesStartRepeat[property]; this._valuesStartRepeat[property] = this._valuesEnd[property]; this._valuesEnd[property] = tmp; } this._valuesStart[property] = this._valuesStartRepeat[property]; } if (this._yoyo) { this._reversed = !this._reversed; } this._startTime = time + this._delayTime; if (this._onRepeatCallback !== null) { this._onRepeatCallback(this._object); } return true; } else { if (this._onCompleteCallback !== null) { this._onCompleteCallback.call(this._object); } for (let i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) { this._chainedTweens[i].start(time); } return false; } } return true; } } export let Easing: TweenEasing = { Linear: { None: function (k) { return k; } }, Quadratic: { In: function (k) { return k * k; }, Out: function (k) { return k * (2 - k); }, InOut: function (k) { if ((k *= 2) < 1) return 0.5 * k * k; return -0.5 * (--k * (k - 2) - 1); } }, Cubic: { In: function (k) { return k * k * k; }, Out: function (k) { return --k * k * k + 1; }, InOut: function (k) { if ((k *= 2) < 1) return 0.5 * k * k * k; return 0.5 * ((k -= 2) * k * k + 2); } }, Quartic: { In: function (k) { return k * k * k * k; }, Out: function (k) { return 1 - (--k * k * k * k); }, InOut: function (k) { if ((k *= 2) < 1) return 0.5 * k * k * k * k; return -0.5 * ((k -= 2) * k * k * k - 2); } }, Quintic: { In: function (k) { return k * k * k * k * k; }, Out: function (k) { return --k * k * k * k * k + 1; }, InOut: function (k) { if ((k *= 2) < 1) return 0.5 * k * k * k * k * k; return 0.5 * ((k -= 2) * k * k * k * k + 2); } }, Sinusoidal: { In: function (k) { return 1 - Math.cos(k * Math.PI / 2); }, Out: function (k) { return Math.sin(k * Math.PI / 2); }, InOut: function (k) { return 0.5 * (1 - Math.cos(Math.PI * k)); } }, Exponential: { In: function (k) { return k === 0 ? 0 : Math.pow(1024, k - 1); }, Out: function (k) { return k === 1 ? 1 : 1 - Math.pow(2, -10 * k); }, InOut: function (k) { if (k === 0) return 0; if (k === 1) return 1; if ((k *= 2) < 1) return 0.5 * Math.pow(1024, k - 1); return 0.5 * (-Math.pow(2, -10 * (k - 1)) + 2); } }, Circular: { In: function (k) { return 1 - Math.sqrt(1 - k * k); }, Out: function (k) { return Math.sqrt(1 - (--k * k)); }, InOut: function (k) { if ((k *= 2) < 1) return -0.5 * (Math.sqrt(1 - k * k) - 1); return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1); } }, Elastic: { In: function (k) { let s, a = 0.1, p = 0.4; if (k === 0) return 0; if (k === 1) return 1; if (!a || a < 1) { a = 1; s = p / 4; } else s = p * Math.asin(1 / a) / (2 * Math.PI); return -(a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p)); }, Out: function (k) { let s, a = 0.1, p = 0.4; if (k === 0) return 0; if (k === 1) return 1; if (!a || a < 1) { a = 1; s = p / 4; } else s = p * Math.asin(1 / a) / (2 * Math.PI); return (a * Math.pow(2, -10 * k) * Math.sin((k - s) * (2 * Math.PI) / p) + 1); }, InOut: function (k) { let s, a = 0.1, p = 0.4; if (k === 0) return 0; if (k === 1) return 1; if (!a || a < 1) { a = 1; s = p / 4; } else s = p * Math.asin(1 / a) / (2 * Math.PI); if ((k *= 2) < 1) return -0.5 * (a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p)); return a * Math.pow(2, -10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p) * 0.5 + 1; } }, Back: { In: function (k) { let s = 1.70158; return k * k * ((s + 1) * k - s); }, Out: function (k) { let s = 1.70158; return --k * k * ((s + 1) * k + s) + 1; }, InOut: function (k) { let s = 1.70158 * 1.525; if ((k *= 2) < 1) return 0.5 * (k * k * ((s + 1) * k - s)); return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2); } }, Bounce: { In: function (k) { return 1 - TWEEN.Easing.Bounce.Out(1 - k); }, Out: function (k) { if (k < (1 / 2.75)) { return 7.5625 * k * k; } else if (k < (2 / 2.75)) { return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75; } else if (k < (2.5 / 2.75)) { return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375; } else { return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375; } }, InOut: function (k) { if (k < 0.5) return TWEEN.Easing.Bounce.In(k * 2) * 0.5; return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5; } } }; export let Interpolation: TweenInterpolation = { Linear: function (v, k) { let m = v.length - 1, f = m * k, i = Math.floor(f), fn = TWEEN.Interpolation.Utils.Linear; if (k < 0) return fn(v[0], v[1], f); if (k > 1) return fn(v[m], v[m - 1], m - f); return fn(v[i], v[i + 1 > m ? m : i + 1], f - i); }, Bezier: function (v, k) { let b = 0, n = v.length - 1, pw = Math.pow, bn = TWEEN.Interpolation.Utils.Bernstein, i; for (i = 0; i <= n; i++) { b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i); } return b; }, CatmullRom: function (v, k) { let m = v.length - 1, f = m * k, i = Math.floor(f), fn = TWEEN.Interpolation.Utils.CatmullRom; if (v[0] === v[m]) { if (k < 0) i = Math.floor(f = m * (1 + k)); return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i); } else { if (k < 0) return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]); if (k > 1) return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]); return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i); } }, Utils: { Linear: function (p0, p1, t) { return (p1 - p0) * t + p0; }, Bernstein: function (n, i) { let fc = TWEEN.Interpolation.Utils.Factorial; return fc(n) / fc(i) / fc(n - i); }, Factorial: (function () { let a = [1]; return function (n) { let s = 1, i; if (a[n]) return a[n]; for (i = n; i > 1; i--) s *= i; return a[n] = s; }; })(), CatmullRom: function (p0, p1, p2, p3, t) { let v0 = (p2 - p0) * 0.5, v1 = (p3 - p1) * 0.5, t2 = t * t, t3 = t * t2; return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1; } } };