/** Where each {@link hsbRamp} stop sits in a 0–1 crossing. */ export declare const RAMP_PROGRESS: number[]; /** * The path from one fill colour to the next sampled through HSB, as stops a * plain colour interpolation can follow on the UI thread (Neil, ENG-6125: * white → green travels by brightness, not along the RGB line). * * An unsaturated colour has no hue of its own, so it borrows the other end's: * white otherwise leaves at hue 0 and the crossing flashes yellow on its way * to green. A colour `colord` cannot read crosses nowhere — every stop is the * colour being crossed to, as a wrong colour is worse than no motion. */ export declare function hsbRamp(from: string, to: string): string[]; //# sourceMappingURL=colorMotion.d.ts.map