import { Context } from "../context"; import { CellMatrix, Sheet } from "../types"; export declare function getHistoryRules(fileH: Sheet[]): { sheetIndex: number; luckysheet_conditionformat_save: any[] | undefined; }[]; export declare function getCurrentRules(fileC: Sheet[]): { sheetIndex: number; luckysheet_conditionformat_save: any[] | undefined; }[]; export declare function setConditionRules(ctx: Context, protection: any, generalDialog: any, conditionformat: any, rules: any): void; export declare function getColorGradation(color1: string, color2: string, value1: number, value2: number, value: number): string; export declare function compute(ctx: Context, ruleArr: any, d: CellMatrix): any; export declare function getComputeMap(ctx: Context): any; export declare function checkCF(r: number, c: number, computeMap: any): any; export declare function updateItem(ctx: Context, type: string): void; export declare function CFSplitRange(range1: any, range2: any, range3: any, type: string): any;