import { type AssetDecoder, type AssetDecoderContribution, type AssetKind, type MeshAsset } from '@forgeax/engine-types'; export declare const meshAssetKind: AssetKind; /** Geometry validates mesh payload shape before any render owner consumes it. */ export declare const meshAssetDecoder: AssetDecoder; export declare const meshAssetContribution: AssetDecoderContribution; //# sourceMappingURL=mesh-decoder.d.ts.map