import { IPolygonOptions, IAnimation } from "../types"; /** * @source */ export interface IWaveOptions extends IPolygonOptions { count?: number; frequencyBand?: "base" | "lows" | "mids" | "highs"; top?: boolean; right?: boolean; bottom?: boolean; left?: boolean; center?: boolean; mirroredX?: boolean; mirroredY?: boolean; } /** * These are the options for the Wave animation [[IWaveOptions]] */ export declare class Wave implements IAnimation { private _options; constructor(options?: IWaveOptions); draw(audioBufferData: Uint8Array, canvas: CanvasRenderingContext2D): void; }