import { type Point } from './geometry.js'; import type { Surface } from './layers.js'; export declare function paintWeb(ctx: CanvasRenderingContext2D, surface: Surface, progress: number, opacity: number): void; /** A small jumping spider, built from vector geometry: no sprite downloads or image assets. */ export declare function paintSpider(ctx: CanvasRenderingContext2D, position: Point, anchor: Point | null, ink: string, size: number, time: number, gaze: Point | null, fear: number, reduced: boolean, angle?: number, gait?: number, walking?: boolean, silkInk?: string, silkOpacity?: number): void; //# sourceMappingURL=paint.d.ts.map