/** * Displays a byte input keyboard. * * Sample screenshot of the view * * ```js * let eventLoop = require("event_loop"); * let gui = require("gui"); * let byteInputView = require("gui/byte_input"); * ``` * * This module depends on the `gui` module, which in turn depends on the * `event_loop` module, so they _must_ be imported in this order. It is also * recommended to conceptualize these modules first before using this one. * * # Example * For an example refer to the `gui.js` example script. * * # View props * - `header`: Text displayed at the top of the screen * - `length`: Length of data to edit * - `defaultData`: Data to show by default * * @version Added in JS SDK 0.1 * @module */ import type { View, ViewFactory } from "."; import type { Contract } from "../event_loop"; type Props = { header: string, length: number, defaultData: Uint8Array | ArrayBuffer, } type Child = never; declare class ByteInput extends View { input: Contract; } declare class ByteInputFactory extends ViewFactory { } declare const factory: ByteInputFactory; export = factory;