export { captureMeshSkinBindPose, cloneSkeleton3D, cloneSkeleton3DJointHierarchy, computeSkeleton3DJointMatrices, createSkeleton3D, disposeSkeleton3D, equalsSkeleton3D, getMeshSkinConservativeBounds, getMeshSkinExactBounds, getSkeleton3DJointIndexByName, getSkeleton3DJointWorldMatrix, getSkeleton3DJointWorldMatrixByName, prepareMeshSkinning, prepareScene3DSkinning, setSkeleton3DBindPose, skinMeshGeometry, skinTangents, skinVertices, updateMeshDeformation, updateMeshSkin, updateMeshSkinBindPoseDeformInput, validateSkeleton3D, } from './contract'; //# sourceMappingURL=index.d.ts.map