export { acquireGlRenderTexture, beginGlRenderPass, bindGlImageResourceTexture, bindGlRenderTexture, bindGlTexture, clearGlRenderTexture, copyGlRenderStateRegistrations, createGlCanvasElement, createExternalGlTexture, createGlOffscreenRenderState, createGlRenderState, createGlRenderTexturePool, createGlRenderTarget, destroyGlRenderTarget, destroyGlRenderTexture, destroyGlRenderTexturePool, destroyGlRenderState, disposeExternalGlTexture, enableGlRenderTextureGuards, enableGlRenderStateGuards, enableGlTextureResolverGuards, enableGlBlendModeSupport, endGlRenderPass, explainGlRenderTarget, explainGlRenderTexture, explainGlTextureResolution, isGlRenderTargetFormatSupported, registerGlBitmapTextureResolver, registerGlCompressedTextureDecoder, registerGlCompressedImageTextureResolver, registerGlCompressedTextureUpload, registerGlImageTextureResolver, registerGlRenderTextureResolver, registerStandardGlTextureResolvers, registerGlTextureResolver, presentGlRenderTarget, renderGlBackground, renderIntoGlRenderTexture, releaseGlRenderTexture, resolveGlRenderTargetAxes, resolveGlTexture, setGlRenderTransform2D, uploadGlCompressedTextureContainer, withGlRenderTextures, } from './contract'; //# sourceMappingURL=index.d.ts.map