import { Position3 } from "./Position3"; export interface PlayerSpawn { title: number; u1b: number; currentWorldId: number; homeWorldId: number; gmRank: number; u3c: number; u4: number; onlineStatus: number; pose: number; u5a: number; u5b: number; u5c: number; targetId: bigint; u6: number; u7: number; mainWeaponModel: bigint; secWeaponModel: bigint; craftToolModel: bigint; u14: number; u15: number; bNpcBase: number; bNpcName: number; u18: number; u19: number; directorId: number; ownerId: number; u22: number; hPMax: number; hPCurr: number; displayFlags: number; fateId: number; mPCurr: number; mPMax: number; unk: number; modelChara: number; rotation: number; activeMinion: number; spawnIndex: number; state: number; persistentEmote: number; modelType: number; subtype: number; voice: number; u25c: number; enemyType: number; level: number; classJob: number; u26d: number; u27a: number; currentMount: number; mountHead: number; mountBody: number; mountFeet: number; mountColor: number; scale: number; elementData: number; unk28?: number; unk28b?: number; unk28c?: number; effects: { id: number; param: number; duration: number; sourceActorId: number; }[]; pos: Position3; models: number[]; name: string; look: number[]; unk29?: number; unk29b?: number; unk29c?: number; unk29d?: number; fcTag: string; unk30: number; } //# sourceMappingURL=PlayerSpawn.d.ts.map