import { Position3 } from "./Position3"; export interface NpcSpawn { gimmickId: number; u2b: number; u2ab: number; gmRank: number; u3b: number; aggressionMode: number; onlineStatus: number; u3c: number; pose: number; u4: number; targetId: bigint; u6: number; u7: number; mainWeaponModel: bigint; secWeaponModel: bigint; craftToolModel: bigint; u14: number; u15: number; bNpcBase: number; bNpcName: number; levelId: number; u19: number; directorId: number; spawnerId: number; parentActorId: number; hPMax: number; hPCurr: number; displayFlags: number; fateId: number; mPCurr: number; unknown1: number; unknown2: number; modelChara: number; rotation: number; activeMinion: number; spawnIndex: number; state: number; persistantEmote: number; modelType: number; subtype: number; voice: number; u25c: number; enemyType: number; level: number; classJob: number; u26d: number; u27a: number; currentMount: number; mountHead: number; mountBody: number; mountFeet: number; mountColor: number; scale: number; elementalLevel: number; element: number; effects: { id: number; sourceActorId: number; }[]; models: number[]; looks: number[]; pos: Position3; name: string; fcTag: string; bNpcPartSlot: number; } //# sourceMappingURL=NpcSpawn.d.ts.map