[**@epicgames-ps/lib-pixelstreamingsignalling-ue5.5**](../../README.md)

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[@epicgames-ps/lib-pixelstreamingsignalling-ue5.5](../../README.md) / [Logger](../README.md) / InitLogging

# Function: InitLogging()

> **InitLogging**(`config`): `void`

Defined in: [Signalling/src/Logger.ts:68](https://github.com/mcottontensor/PixelStreamingInfrastructure/blob/1c2e89b140492a0711bcb88268b18a037a27dc45/Signalling/src/Logger.ts#L68)

Call this as early as possible to setup the logging module with your
preferred settings.

## Parameters

### config

[`IConfig`](../interfaces/IConfig.md)

The settings to init the logger with. See IConfig interface

## Returns

`void`
