// Copyright Epic Games, Inc. All Rights Reserved. /** * Class for the base overlay structure */ export class OverlayBase { protected rootElement: HTMLElement; protected rootDiv: HTMLElement; public textElement: HTMLElement; /** * Construct an overlay * @param rootDiv - the root element this overlay will be inserted into * @param rootElement - the root element that is the overlay */ protected constructor(rootDiv: HTMLElement, rootElement: HTMLElement, textElement: HTMLElement) { this.rootDiv = rootDiv; this.rootElement = rootElement; this.textElement = textElement; this.rootElement.appendChild(this.textElement); this.hide(); this.rootDiv.appendChild(this.rootElement); } /** * Show the overlay */ public show(): void { this.rootElement.classList.remove('hiddenState'); } /** * Hide the overlay */ public hide(): void { this.rootElement.classList.add('hiddenState'); } }