import type { SettingText, TextParametersIds } from '@epicgames-ps/lib-pixelstreamingfrontend-ue5.5'; import { SettingUIBase } from './SettingUIBase'; export declare class SettingUIText extends SettingUIBase { _textbox: HTMLInputElement; _settingsTextElem: HTMLElement; constructor(setting: SettingText); /** * @returns The setting component. */ get setting(): SettingText; get settingsTextElem(): HTMLElement; get textbox(): HTMLInputElement; /** * @returns Return or creates a HTML element that represents this setting in the DOM. */ get rootElement(): HTMLElement; /** * Update the setting's stored value. * @param inValue - The new value for the setting. */ set text(inValue: string); /** * Get value */ get text(): string; /** * Set the label text for the setting. * @param label - setting label. */ set label(inLabel: string); /** * Get label */ get label(): string; disable(): void; enable(): void; }