/** * @author Yannick Deubel (https://github.com/yandeu) * @copyright Copyright (c) 2020 Yannick Deubel; Project Url: https://github.com/enable3d/enable3d * @description This is a modified version of the original code from Kevin Lee * (Includes latest three-to-ammo commit from August 6, 2020) */ export declare const TYPE: { BOX: string; CYLINDER: string; SPHERE: string; CAPSULE: string; CONE: string; HULL: string; HACD: string; VHACD: string; MESH: string; HEIGHTFIELD: string; }; export declare const FIT: { ALL: string; MANUAL: string; }; export declare const HEIGHTFIELD_DATA_TYPE: { short: string; float: string; }; export declare const createCollisionShapes: (vertices: any, matrices: any, indexes: any, matrixWorld: any, options?: any) => any[]; export declare const createBoxShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createCylinderShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createCapsuleShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createConeShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createSphereShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createHullShape: (vertices: any, matrices: any, matrixWorld: any, options?: any) => any; export declare const createHACDShapes: (vertices: any, matrices: any, indexes: any, matrixWorld: any, options?: any) => any[]; export declare const createVHACDShapes: (vertices: any, matrices: any, indexes: any, matrixWorld: any, options?: any) => any[]; export declare const createTriMeshShape: (vertices: any, matrices: any, indexes: any, matrixWorld: any, options?: any) => any; export declare const createHeightfieldTerrainShape: (options?: any) => any; export declare const iterateGeometries: (root: any, options: any, cb: any) => void; //# sourceMappingURL=three-to-ammo.d.ts.map