/** * @author Yannick Deubel (https://github.com/yandeu) * @copyright Copyright (c) 2020 Yannick Deubel; Project Url: https://github.com/enable3d/enable3d * @license {@link https://github.com/enable3d/enable3d/blob/master/LICENSE|LGPL-3.0} */ import ClosestRayResultCallback from './closestRayResultCallback.js'; import AllHitsRayResultCallback from './allHitsRayResultCallback.js'; import { AmmoPhysics } from '../physics.js'; declare class Raycaster { protected physics: AmmoPhysics; readonly type: string; protected _btRayFrom: Ammo.btVector3; protected _btRayTo: Ammo.btVector3; protected _btRayCallback: Ammo.RayResultCallback; constructor(physics: AmmoPhysics); setRayFromWorld(x?: number, y?: number, z?: number): void; setRayToWorld(x?: number, y?: number, z?: number): void; hasHit(): boolean; rayTest(): void; destroy(): void; } interface ClosestRaycaster extends Raycaster, ClosestRayResultCallback { } interface AllHitsRaycaster extends Raycaster, AllHitsRayResultCallback { } declare class ClosestRaycaster implements Raycaster, ClosestRayResultCallback { protected physics: AmmoPhysics; readonly type = "closest"; protected _btRayFrom: Ammo.btVector3; protected _btRayTo: Ammo.btVector3; protected _btRayCallback: Ammo.ClosestRayResultCallback; constructor(physics: AmmoPhysics); } declare class AllHitsRaycaster implements Raycaster, AllHitsRayResultCallback { protected physics: AmmoPhysics; readonly type = "allHits"; protected _btRayFrom: Ammo.btVector3; protected _btRayTo: Ammo.btVector3; protected _btRayCallback: Ammo.AllHitsRayResultCallback; constructor(physics: AmmoPhysics); } export { ClosestRaycaster, AllHitsRaycaster }; //# sourceMappingURL=raycaster.d.ts.map