/** * @author Yannick Deubel (https://github.com/yandeu) * @copyright Copyright (c) 2020 Yannick Deubel; Project Url: https://github.com/enable3d/enable3d * @license {@link https://github.com/enable3d/enable3d/blob/master/LICENSE|LGPL-3.0} */ import { Events } from '@yandeu/events'; import { CollisionEvent, ExtendedMesh } from '@enable3d/common/dist/types.js'; export declare class CollisionEvents extends Events { worldTransform: Ammo.btTransform; physicsWorld: Ammo.btDiscreteDynamicsWorld; addCollider(object1: ExtendedMesh, object2: ExtendedMesh, eventCallback: (event: CollisionEvent) => void): void; } //# sourceMappingURL=collisionEvents.d.ts.map