export declare enum DrawType { Circle = "circle", Rectangle = "rectangle", LineString = "lineString", Polygon = "polygon", PolygonAlternative = "polygonAlternative", Point = "point" } export declare enum InteractionType { Move = "move", Measure = "measure", Select = "select" } export declare enum MouseButtonType { None = 0, Left = 1, Right = 2 } export type ToolbarInteractionType = DrawType | InteractionType; export interface MouseInteractionType { left?: ToolbarInteractionType | undefined; right?: ToolbarInteractionType | undefined; }