export declare function initProject(projectCwd: string): void; export declare function initProjectConfig(projectCwd: string): void; export declare function generateLocalTsconfig(projectRoot: string): void; declare type ProjectCompileDefine = { [key: string]: string | boolean | number; }; export declare type ProjectConfig = { version: string; currentScene: string; packages: string[]; extends?: string; engineName: string; targets: [{ name: "wxgame"; projectRoot: string; resourceRoot: string; }]; defines: ProjectCompileDefine; }; export declare function getEngineRoot(): string; export declare function getEngineVersion(): string; export declare function modifyVersion(version: string): void; export declare function getProjectConfig(): Readonly; export declare function getProjectRoot(): string; export {};