import State from "./State"; /** * A state that activates when user's holding the Flicking area, but not moved a single pixel yet * @internal */ declare class HoldingState extends State { /** * Whether user is clicking or touching * @readonly */ readonly holding = true; /** * Whether Flicking's animating * @readonly */ readonly animating = false; private _releaseEvent; onChange(ctx: Parameters[0]): void; onRelease(ctx: Parameters[0]): void; onFinish(ctx: Parameters[0]): void; } export default HoldingState;