import State from "./State"; /** * A state that activates when Flicking's animating by user input or method call * @internal */ declare class AnimatingState extends State { /** * Whether user is clicking or touching * @readonly */ readonly holding = false; /** * Whether Flicking's animating * @readonly */ readonly animating = true; onHold(ctx: Parameters[0]): void; onChange(ctx: Parameters[0]): void; onFinish(ctx: Parameters[0]): void; } export default AnimatingState;