import AnchorPoint from "../../core/AnchorPoint"; import CameraMode from "./CameraMode"; declare class BoundCameraMode extends CameraMode { checkAvailability(): boolean; getRange(): { min: number; max: number; }; getAnchors(): AnchorPoint[]; findAnchorIncludePosition(position: number): AnchorPoint | null; private _findNearestPanel; } export default BoundCameraMode;