import * as PIXI from 'pixi.js'; /** * This function starts the blur controller: * - drawing cursor * - listening mouse move to move cursor * - listening pointer events to apply blur * * @param application The PIXI.Application context * @param spriteName The name of the sprite identifying the original image */ export declare function start(application: PIXI.Application, { spriteName }: { spriteName: string; }): void; /** * This function removes cursor and all mouse event listeners. * The blur layer is kept on stage so it gets captured by toBlob/generateTexture * when the image is saved or another operation is applied. * * @param application the PIXI.Application context */ export declare function stop(application: PIXI.Application): void;