import * as PIXI from "pixi.js"; /** * Draw all graphical object to control the resize * * @param application the PIXI.Application context * @param spriteName the name of the sprite representing the image */ export declare function start(application: PIXI.Application, spriteName: string): void; /** * If {saveChanges} is true remove all graphical controls then resize the sprite * If {saveChanges} is false remove all graphical controls and keep original size * * @param application the PIXI.Application context * @param param.saveChanges true if we should save the resize * @param param.spriteName the name of the sprite representing the original image */ export declare function stop(application: PIXI.Application): void; /** * * @param application the PIXI.Application context * @param spriteName the name of the sprite representing the image * @param size the target size of the image {width, height} * @returns a PIXI.Sprite with a image resized or undefined if not found */ export declare function save(application: PIXI.Application): PIXI.Sprite | undefined;