import Handsontable from "handsontable"; import { BaseRenderer } from "handsontable/renderers"; export declare const getLevelColor: (level: number) => string[]; export declare const getFontWeight: (level: number) => number; export declare function priceRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function unitRender(_instance: Handsontable.Core, TD: HTMLTableCellElement): void; export declare function baseQtyRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function baseValueRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function totalQtyRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function totalValueRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function qtyRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function valueRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function percentRender(_instance: Handsontable.Core, TD: HTMLTableCellElement, _row: number, _col: number, _prop: string | number, value: any): void; export declare function createRenderer(customRender?: BaseRenderer): BaseRenderer;