import { Object3D } from "../../core/Object3D.js"; declare class Info { autoReset: boolean; frame: number; calls: number; render: { calls: number; frameCalls: number; drawCalls: number; triangles: number; points: number; lines: number; timestamp: number; previousFrameCalls: number; timestampCalls: number; }; compute: { calls: number; frameCalls: number; timestamp: number; previousFrameCalls: number; timestampCalls: number; }; memory: { geometries: number; textures: number; }; constructor(); update(object: Object3D, count: number, instanceCount: number): void; updateTimestamp(type: "render" | "compute", time: number): void; reset(): void; dispose(): void; } export default Info;