import { RenderTargetOptions } from "../../core/RenderTarget.js"; import { WebGLCubeRenderTarget } from "../../renderers/WebGLCubeRenderTarget.js"; import { Texture } from "../../textures/Texture.js"; import { WebGLRenderer } from "../WebGLRenderer.js"; declare class CubeRenderTarget extends WebGLCubeRenderTarget { readonly isCubeRenderTarget: true; constructor(size?: number, options?: RenderTargetOptions); fromEquirectangularTexture(renderer: WebGLRenderer, texture: Texture): this; } export default CubeRenderTarget;