import OperatorNode from "../math/OperatorNode.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; export const rotateUV: ( uv: NodeRepresentation, rotation: NodeRepresentation, center?: NodeRepresentation, ) => ShaderNodeObject; export const spherizeUV: ( uv: NodeRepresentation, strength: NodeRepresentation, center?: NodeRepresentation, ) => ShaderNodeObject;