import Node from "../core/Node.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; export default class SpriteSheetUVNode extends Node { countNode: Node; uvNode: Node; frameNode: Node; constructor(countNode: Node, uvNode?: Node, frameNode?: Node); } export const spritesheetUV: ( countNode: NodeRepresentation, uvNode?: NodeRepresentation, frameNode?: NodeRepresentation, ) => ShaderNodeObject;