import Node from "../../core/Node.js"; import OperatorNode from "../../math/OperatorNode.js"; import { ShaderNodeObject } from "../../tsl/TSLCore.js"; declare const V_GGX_SmithCorrelated: (inputs: { alpha: Node; dotNL: Node; dotNV: Node; }) => ShaderNodeObject; export default V_GGX_SmithCorrelated;