import Node from "../core/Node.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; import FogNode from "./FogNode.js"; declare class FogRangeNode extends FogNode { isFogRangeNode: true; nearNode: Node | null; farNode: Node | null; constructor(colorNode: Node | null, nearNode: Node | null, farNode: Node | null); } export default FogRangeNode; export const rangeFog: ( colorNode: NodeRepresentation | null, nearNode: NodeRepresentation | null, farNode: NodeRepresentation | null, ) => ShaderNodeObject;