import { Vector2 } from "../../math/Vector2.js"; import Node from "../core/Node.js"; import TempNode from "../core/TempNode.js"; import UniformNode from "../core/UniformNode.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; declare class DotScreenNode extends TempNode { inputNode: Node; center: UniformNode; angle: UniformNode; scale: UniformNode; constructor(inputNode: Node, center?: Vector2, angle?: number, scale?: number); } export default DotScreenNode; export const dotScreen: ( node: NodeRepresentation, center?: Vector2, angle?: number, scale?: number, ) => ShaderNodeObject;