import { Camera } from "../../cameras/Camera.js"; import { Object3D } from "../../core/Object3D.js"; import { Material } from "../../materials/Material.js"; import Renderer from "../../renderers/common/Renderer.js"; import { Scene } from "../../scenes/Scene.js"; import Node from "./Node.js"; export default class NodeFrame { time: number; deltaTime: number; frameId: number; renderId: number; startTime: number | null; frameMap: WeakMap; frameBeforeMap: WeakMap; renderMap: WeakMap; renderBeforeMap: WeakMap; renderer: Renderer | null; material: Material | null; camera: Camera | null; object: Object3D | null; scene: Scene | null; constructor(); updateBeforeNode(node: Node): void; updateNode(node: Node): void; update(): void; }