import Node from "../core/Node.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; declare class Resources extends Map { get(key: string, callback?: ((...args: TArgs) => void) | null, ...params: TArgs): unknown; } export const global: Resources; declare class ScriptableNode extends Node { codeNode: Node | null; parameters: Record; constructor(codeNode?: Node | null, parameters?: Record); } export default ScriptableNode; export const scriptable: ( codeNode?: NodeRepresentation | null, parameters?: Record, ) => ShaderNodeObject;