import { Matrix4 } from "../../math/Matrix4.js"; import TempNode from "../core/TempNode.js"; import UniformNode from "../core/UniformNode.js"; import { ShaderNodeObject } from "../tsl/TSLCore.js"; declare class VelocityNode extends TempNode { previousProjectionMatrix: UniformNode; previousModelViewMatrix: UniformNode; constructor(); } export default VelocityNode; export const velocity: ShaderNodeObject;