import UniformNode from "../core/UniformNode.js"; import { NodeOrType, ShaderNodeObject } from "../tsl/TSLCore.js"; export default class BufferNode extends UniformNode { isBufferNode: true; bufferType: string; bufferCount: number; constructor(value: unknown, bufferType: string, bufferCount?: number); } export const buffer: ( value: unknown, nodeOrType: NodeOrType, count: number, ) => ShaderNodeObject;