import MathNode from "../math/MathNode.js"; import { ShaderNodeObject } from "../tsl/TSLCore.js"; export const bitangentGeometry: ShaderNodeObject; export const bitangentLocal: ShaderNodeObject; export const bitangentView: ShaderNodeObject; export const bitangentWorld: ShaderNodeObject; export const transformedBitangentView: ShaderNodeObject; export const transformedBitangentWorld: ShaderNodeObject;