import { Data3DTexture, DataTexture } from "@easytwin/three"; import { ShaderPass } from "./ShaderPass.js"; export interface LUTPassParameters { lut?: DataTexture | Data3DTexture; intensity?: number; } export class LUTPass extends ShaderPass { lut?: DataTexture | Data3DTexture; intensity?: number; constructor(params: LUTPassParameters); }