import { Data3DTexture, Loader, LoadingManager, Mesh } from "@easytwin/three"; export interface Chunk { palette: number[]; size: { x: number; y: number; z: number }; data: Uint8Array; } export class VOXLoader extends Loader { constructor(manager?: LoadingManager); parse(data: ArrayBuffer): object[]; } export class VOXMesh extends Mesh { constructor(chunk: Chunk); } export class VOXData3DTexture extends Data3DTexture { constructor(chunk: Chunk); }