import { CubeTexture, Loader, LoadingManager, TextureDataType } from "@easytwin/three"; import { RGBELoader } from "./RGBELoader.js"; export class HDRCubeTextureLoader extends Loader { constructor(manager?: LoadingManager); hdrLoader: RGBELoader; type: TextureDataType; load( url: readonly string[], onLoad?: (data: CubeTexture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (err: unknown) => void, ): CubeTexture; setDataType(type: TextureDataType): this; }