import { ColorSpace, DataTextureLoader, LoadingManager, PixelFormat, TextureDataType } from "@easytwin/three"; export interface EXR { header: object; width: number; height: number; data: Float32Array | Uint16Array; format: PixelFormat; colorSpace: ColorSpace; type: TextureDataType; } export class EXRLoader extends DataTextureLoader { constructor(manager?: LoadingManager); type: TextureDataType; parse(buffer: ArrayBuffer): EXR; setDataType(type: TextureDataType): this; }