/** * Generated file, do not edit directly! */ declare const _default: { /** * Use to convey the deceleration of an object, such as when it's coming to a stop. It starts at a fast pace and then slows down at the end. * Value: [ 0, 0,0.2,1 ]. */ Decelerate: number[]; /** * Use to convey the acceleration of an object, such as when it's being launched. It starts at a slow pace and then speeds up at the end. * Value: [ 0.5, 0,1,1 ]. */ Accelerate: number[]; /** * Use to draw attention to an object. It starts slowly, accelerates in the middle, and then slows down again at the end. * Value: [ 0.8, 0,0.5,1 ]. */ SlowInFastOut: number[]; /** * Use to move or scale objects. It starts slowly, quickly accelerates in the middle, and slows down at the end. * Value: [ 0.4, 0,0.2,1 ]. */ FastInSlowOut: number[]; /** * Use to convey a playful or elastic effect, such as when an object bounces or stretches. It overshoots its target position before settling back into place. * Value: [ 0.4, 1.6,0.7,1 ]. */ OutBack: number[]; /** * Use to create dynamic, nonlinear rotation that adds energy and movement, ideal for rotating loading indicators. * Value: [ 0.8, 0.3,0.3,0.8 ]. */ RotateElastic: number[]; }; export default _default; //# sourceMappingURL=index.d.ts.map