import { Asset, AssetSDKType } from "./asset"; import * as _m0 from "protobufjs/minimal"; import { DeepPartial } from "../../helpers"; /** GenesisState defines the assets module's genesis state. */ export interface GenesisState { assets: Asset[]; } /** GenesisState defines the assets module's genesis state. */ export interface GenesisStateSDKType { assets: AssetSDKType[]; } function createBaseGenesisState(): GenesisState { return { assets: [] }; } export const GenesisState = { encode(message: GenesisState, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer { for (const v of message.assets) { Asset.encode(v!, writer.uint32(10).fork()).ldelim(); } return writer; }, decode(input: _m0.Reader | Uint8Array, length?: number): GenesisState { const reader = input instanceof _m0.Reader ? input : new _m0.Reader(input); let end = length === undefined ? reader.len : reader.pos + length; const message = createBaseGenesisState(); while (reader.pos < end) { const tag = reader.uint32(); switch (tag >>> 3) { case 1: message.assets.push(Asset.decode(reader, reader.uint32())); break; default: reader.skipType(tag & 7); break; } } return message; }, fromPartial(object: DeepPartial): GenesisState { const message = createBaseGenesisState(); message.assets = object.assets?.map(e => Asset.fromPartial(e)) || []; return message; } };