export default class UnityAssetFile { static readonly metaExt: string; static readonly metaRegex: RegExp; static createWithMetaFile(metaFile: string): UnityAssetFile; static createWithAssetFile(assetFile: string): UnityAssetFile; static isMetaFile(file: string): boolean; asset: string; meta: string; constructor(assetFile: string, metaFile: string); }