/** * The six Eastern Marches zone A quests of Windward Signal Field and Chalkshell Scarp (T39, 2026-10-14; windwardSignalField.ts and * chalkshellScarp.ts): The Broken Signal and Bell for the Beacon (Mastkeeper Edda Rime), Flags Against the Wind (Flagman Tobin Sark), * Shell Game (Shellwright Nan Orrick), The Broken Extraction and Under the White Stone (Digmaster Hale Brant). Kept in their own file * and entered in storyQuests.ts STORY_QUESTS as six lines, like easternMarchesQuestDef.ts. Types only from storyQuests.ts (no runtime * import, so there is no cycle). Rewards are placeholders for the balance pass (James, 2026-10-12: balance last). * * The beacon chain points on to Gullhook Head (zone B, not built): Bell for the Beacon ends with the signal answered from the coast. */ import type { StoryQuestDef, StoryNpcRef } from './storyQuests.js'; export declare const EDDA_RIME: StoryNpcRef; export declare const TOBIN_SARK: StoryNpcRef; export declare const HALE_BRANT: StoryNpcRef; export declare const NAN_ORRICK: StoryNpcRef; export declare const BROKEN_SIGNAL_COMBAT_LEVEL = 14; export declare const FLAGS_AGAINST_WIND_COMBAT_LEVEL = 18; export declare const BELL_FOR_BEACON_COMBAT_LEVEL = 22; export declare const SHELL_GAME_COMBAT_LEVEL = 22; export declare const BROKEN_EXTRACTION_COMBAT_LEVEL = 26; export declare const WHITE_STONE_COMBAT_LEVEL = 30; /** Crows to see off, and the wool Edda wants for new flag cloth. */ export declare const BROKEN_SIGNAL_CROWS = 5; export declare const BROKEN_SIGNAL_WOOL = 6; /** Burrowers to drive back, and the seashells Nan wants; the coal Hale wants from the seams. */ export declare const SHELL_GAME_BURROWERS = 6; export declare const SHELL_GAME_SHELLS = 6; export declare const BROKEN_EXTRACTION_COAL = 6; export declare const BROKEN_SIGNAL_QUEST: StoryQuestDef; export declare const FLAGS_AGAINST_WIND_QUEST: StoryQuestDef; export declare const BELL_FOR_BEACON_QUEST: StoryQuestDef; export declare const SHELL_GAME_QUEST: StoryQuestDef; export declare const BROKEN_EXTRACTION_QUEST: StoryQuestDef; export declare const WHITE_STONE_QUEST: StoryQuestDef; //# sourceMappingURL=windwardChalkshellQuestDef.d.ts.map