/** The tower (dreadmodel watchtower-s, 7 x 7, solid, its barred door south). */ export declare const WATCHTOWER: { readonly x: 392; readonly z: 238; readonly style: "watchtower-s"; }; /** The camp round it: the ground the gang holds, their aggro bounds and the discovery zone. */ export declare const WATCHTOWER_CAMP: { readonly minX: 374; readonly maxX: 406; readonly minZ: 226; readonly maxZ: 250; }; export declare function inWatchtowerCamp(x: number, z: number): boolean; /** Where each of the gang stands watch. */ export declare const WATCHTOWER_GANG_SPAWNS: ReadonlyArray<{ x: number; z: number; }>; export declare const WATCHTOWER_GANG_LEVEL: { readonly min: 10; readonly max: 12; }; export declare const WATCHTOWER_GANG_RESPAWN_MS = 75000; /** The gang's orders, a paper by the tower door (questprop orders:watchtower, drawn as the quest-workshop's torn page). */ export declare const WATCHTOWER_ORDERS: { readonly x: 392; readonly z: 243; readonly style: "orders:watchtower"; }; export declare const WATCHTOWER_ZONE: { readonly id: "old-watchtower"; readonly label: "The Old Watchtower"; readonly minX: 374; readonly maxX: 406; readonly minZ: number; readonly maxZ: number; }; //# sourceMappingURL=watchtower.d.ts.map