/** * BOUNTY WORK 21-30: the Wardens' Writs (coverage slice 9, COVERAGE_1_40.md; track T103, 2026-10-14). * * The contract skill had eleven actions, no quest and no board in levels 21-30 apart from Calverton's. campStations.ts puts a Bounty Board at * Windward Signal Field, Gullhook Head, Emberdeep's camp and Brakka's outpost on the Red Waste; bounty.ts gives four more creatures * (gale crows, chalk burrowers, chasm prowlers, Waste Raiders) a contract each. This file is the first chain of the skill's own quests: * Captain Rhea Ironwell, who keeps the Wardens' board in Calverton's Wardens' Yard, sends a hunter out to three of the new boards in turn, * to read each board, clear what it posts and report back. Each quest asks the one before it and a Combat level. * * Crows on the Masts (Combat 20): the Windward yard's board, six gale crows * The Coast Writ (Combat 24): the Gullhook landing's board, eight wreckers' crew (cutthroats or drowned deckhands) * The Waste Writ (Combat 28): Brakka's outpost board, six Waste Raiders (PvP ground) * * The skill's DISPLAY name may be renamed (WAITING W-353), so no text here says it: the chain talks about boards, contracts and writs, and * the guide gets the skill's name from messages.ts skillDisplayName. Every number is a PLACEHOLDER for the balance pass. * * Types only from storyQuests.ts (an erased import), so storyQuests.ts can spread WARDENS_QUESTS without a cycle. */ import type { StoryQuestDef } from './storyQuests.js'; export declare const WARDENS_WRIT_IDS: readonly ["wardensCrowWrit", "wardensCoastWrit", "wardensWasteWrit"]; export type WardensWritId = (typeof WARDENS_WRIT_IDS)[number]; /** Combat levels (placeholders). */ export declare const WARDENS_WRIT_COMBAT: Readonly>; /** Kill counts (placeholders), sized under the creatures' spawns. */ export declare const WARDENS_WRIT_KILLS: Readonly>; /** The board each writ sends you to (a camp station id), and the creatures it clears. */ export declare const WARDENS_WRIT_BOARD: Readonly>; export declare const WARDENS_WRIT_KINDS: Readonly>; /** How far (tiles) from the board's spot counts as having read it. */ export declare const WARDENS_BOARD_REACH = 8; export declare const WARDENS_WRIT_QUESTS: Readonly>; export declare const WARDENS_WRIT_META: Readonly>; export declare const WARDENS_WRIT_GIVER_PLACES: Readonly>; //# sourceMappingURL=wardensBounty.d.ts.map