/** * FISHING 31-40: the Thaw gorge (skills 31-40 pass, 2026-10-17; COVERAGE_1_40.md, "Left" of the thin-skills pass). * * Fishing 31-40 had three catches, four quests and six rod spots. The Thaw gorge already had the Surveyors' bank and the Salmon Leap; this pass adds * * - THE SOUTH BANK (fishingReaches.ts `thaw-south`): three more river pegs below the Rim Ledge's anchor strip; * - THE THAW GORGE DERBY (fishingDerby.ts venue `gorge`): the Fishing Derby's sixth water, counting only the Thaw's river spots (grayling, char, salmon); * - two quests from the Surveyors' Camp, both silent bonus quests of their giver (the giver's chain is unchanged until the gate opens): * * Fishing 35 The Rope-Master's Larder Rope-Master Bram Tolliver four grayling, then four char, off the gorge's pegs * Fishing 36 The Gorge Ribbon Chief Surveyor Ottoline Keane win a ribbon in a Thaw gorge derby round (the Explorer's Ledger line * `derby:gorge`, written when the round ends and you placed), then tell her * * Every catch is an existing fish and every giver an existing person. Rewards are PLACEHOLDERS for the balance pass (James, 2026-10-12: balance last). * Types only from storyQuests.ts (an erased import), so storyQuests.ts can spread THAW_FISHING_QUESTS without a cycle. */ import type { StoryQuestDef } from './storyQuests.js'; export declare const THAW_FISHING_IDS: readonly ["ropeCrewLarder", "gorgeRibbon"]; export type ThawFishingId = (typeof THAW_FISHING_IDS)[number]; /** The Fishing level each quest asks (placeholders): char bite from 33, so both sit a little above the fish they ask for. */ export declare const THAW_FISHING_LEVELS: Readonly>; export declare const THAW_FISHING_QUESTS: Readonly>; export declare const THAW_FISHING_META: Readonly>; export declare const THAW_FISHING_GIVER_PLACES: Readonly>; //# sourceMappingURL=thawFishing.d.ts.map